About Me
I am a developer, researcher, professor, and in my spare time (and busy times too), an enthusiastic entrepreneur who loves the business world. My passion lies in using AI technologies to transform the audiovisual industry and raise the bar in computing education, always keeping an eye on innovation and startups.
With a career that combines solid corporate experience (7+ years at companies like GVT/Vivo) and academic excellence (UFMG, UFPR, UFV), I constantly seek to connect scientific knowledge with market opportunities. Currently, as a professor at CEFET-MG, I focus on Research and mentor Tech Startups, integrating innovation and technical education.
Interests
- AI Technologies in Audiovisual Industry
- Gamification in Education
- Startup Ecosystem & Innovation
- Competitive Computing
- Free Software & Open Source
- Knowledge Management
- Collaborative Web Environments
- Innovative Business Models
Education
Ph.D. in Computer Science (2020-2026, expected completion end of 2026)
Department of Computer Science - UFMG
Research: Application of Metadata and AI strategies and gamification in the computer science learning process through Competitive ComputingPh.D. in Computer Science (2009-2011, 2014-2015, project closed and not finalized)
Universidade Federal do Paraná (UFPR)
Research: Human-Computer Interaction (HCI) for Linguistics and Machine Translation SystemsMaster’s in Computer Science (2007-2009)
Universidade Federal do Paraná (UFPR)
Research: Human-Computer Interaction (HCI) for LinguisticsBachelor’s in Computer Science (2002-2006)
Universidade Federal de Viçosa (UFV)